Predator: Hunting Grounds is an asymmetrical multiplayer game developed by IllFonic and released in 2020. The game pits a team of human soldiers against a lone Predator in a tense and atmospheric battle of survival. Drawing inspiration from the iconic Predator franchise, the game offers a unique and thrilling experience, but it also comes with some notable flaws that may affect its overall appeal.
Gameplay and Concept
Predator: Hunting Grounds is built around a simple yet engaging premise: one player takes on the role of the Predator, while the others form a fireteam of elite soldiers. The soldiers are tasked with completing various objectives on the map, such as sabotaging enemy operations or gathering intelligence, all while trying to avoid or take down the Predator. The Predator’s objective, on the other hand, is to hunt and eliminate the soldiers before they can escape.
The game’s asymmetrical design creates a strong sense of tension, especially when playing as the soldiers. The fireteam members must work together to survive, combining their firepower and strategic thinking to outmaneuver the Predator. As the Predator, the gameplay shifts to stealth and strategy, using the character’s advanced technology, such as the iconic cloaking device and thermal vision, to stalk and ambush the fireteam. The thrill of hunting or being hunted is where the game shines, capturing the essence of the Predator films.
Graphics and Atmosphere
Visually, Predator: Hunting Grounds does a commendable job of recreating the dense, jungle environments that fans of the franchise will find familiar. The maps are detailed, with lush foliage, murky waters, and rundown military installations that contribute to the game’s tense atmosphere. The Predator’s animations, especially when executing brutal takedowns, are well-crafted and satisfying, capturing the brutal efficiency of the alien hunter.
However, the game’s graphics are not without their issues. On certain platforms, especially the PlayStation 4, there are noticeable performance dips, texture pop-ins, and occasional glitches that can detract from the immersion. While the game’s atmosphere is generally effective, these technical shortcomings can break the experience, especially in high-stakes moments.
Sound Design
The sound design in Predator: Hunting Grounds is one of its strongest aspects. The game effectively uses audio cues to enhance the sense of tension and dread. The eerie sound of the Predator’s clicking, the hum of its cloaking device, and the sudden roar during an attack are all faithful to the films and contribute to the overall fear factor. The fireteam’s weapons and voice communication are also well-executed, adding to the immersion.
Balance and Gameplay Issues
One of the major criticisms of Predator: Hunting Grounds is its balance, particularly when it comes to the Predator’s power relative to the fireteam. The Predator can sometimes feel overpowered, making it difficult for the fireteam to survive encounters, especially if they are not well-coordinated. Conversely, skilled fireteam players can quickly dispatch an inexperienced Predator, leading to a match that ends too abruptly.
The game also suffers from a lack of content. While the core gameplay loop is fun, the limited number of maps and mission types can make the experience feel repetitive after a while. The developers have released additional content, such as new characters and weapons, but these additions haven’t fully addressed the underlying issue of variety.
Final Thoughts
Predator: Hunting Grounds is a mixed bag. It captures the thrill of the Predator franchise with its tense, asymmetrical gameplay and atmospheric design, but it is held back by technical issues, balance problems, and a lack of content. For fans of the Predator films or those who enjoy asymmetrical multiplayer games, it offers some enjoyable moments. However, the game’s flaws prevent it from being a must-play title, making it more of a niche experience rather than a standout in the multiplayer genre.
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Pros
- So many game types, all delivered with panache
- Breathtaking scenery
- Tombs are exactly as they should be (minus blow darts)
Cons
- Far too many collectibles everywhere
- It's very, very similar to the previous game