Deliver At All Costs – Game Review (PC, PS5, Xbox Series X|S)
Deliver At All Costs is a high-octane delivery sim that mixes chaotic physics gameplay with an open-world sandbox. Think Crazy Taxi meets Death Stranding, with a focus on absurd, fast-paced delivery action rather than emotional depth.
You’re a freelance courier in a world that doesn’t make your job easy—expect to dodge hazards, improvise routes, and upgrade your vehicle just to get the package to its destination in one piece.
In an era where gaming takes itself increasingly seriously, Deliver At All Costs arrives like a wrecking ball through a china shop – loud, messy, and unapologetically chaotic. This isometric action-adventure game from Far Out Games and Konami throws subtlety out the window in favor of pure, destructive mayhem, asking one simple question: what if completing your delivery job meant leveling half the neighborhood?
Welcome to 1959, Winston Green
Step into the shoes of Winston Green — a down-on-his-luck courier with a fiery temper and a mysterious past — as he delivers highly unconventional cargo, leaving a trail of havoc and chaos in his wake. Set against the backdrop of 1950s Americana, the game presents a world where property damage is apparently just another business expense and environmental destruction is considered a valid delivery method.
Winston isn’t your typical protagonist – he’s more like a force of nature with anger management issues and a company truck. The narrative setup is refreshingly straightforward: you have packages to deliver, obstacles in your way, and absolutely zero regard for anything standing between you and your destination. It’s a premise that works precisely because it doesn’t try to be more complex than it needs to be.
Physics-Based Pandemonium
Deliver at All Costs sets itself apart from other delivery games by ditching realism in favor of chaos. This isn’t a thoughtful, terrain-balancing trek like Death Stranding—it’s more like crashing through a toy set at full speed. The game’s defining feature is its physics engine, which treats the entire world as an interactive sandbox where demolition is not just possible but encouraged.
The game’s map just gives you a mere suggestion of how to get to your destination; if you want to, you can run over a house without an issue. It doesn’t feel realistic, it’s actually quite stupid, but that’s entirely the point. Roads are suggestions. Buildings are minor inconveniences. Environmental protection laws apparently don’t exist in Winston’s world.
The gameplay loop is deceptively simple: get in your vehicle, locate your delivery target, and find the most destructive path possible to reach it. Whether that means smashing through residential areas, bulldozing commercial districts, or turning historic landmarks into rubble is entirely up to your creative interpretation of “efficient delivery.”
Spectacle Over Substance
The visual presentation embraces its 1950s setting with a colorful, somewhat cartoonish art style that perfectly complements the absurd action. Watching buildings crumble and debris fly as you career through them in slow motion never quite loses its appeal, even if the novelty begins to wear thin after extended play sessions.
Sound design does its job adequately, with satisfying crash effects and environmental audio that sells the destruction. The voice acting fits the pulp fiction tone the game is aiming for, though don’t expect Shakespeare. This is B-movie material embracing its B-movie status.
✅ Verdict:
Deliver At All Costs is a fun, frantic ride perfect for short bursts of gameplay. While it lacks narrative depth and long-term motivation, its over-the-top delivery antics, co-op chaos, and goofy charm make it a solid pick for fans of arcade-style action games.
System Requirements
Minimum:
Requires a 64-bit processor and operating system
OS: Windows 10
Processor: Intel Core i5-11400F
Memory: 16 GB RAM
Graphics: GTX 1660 SUPER, Intel Arc A580, B580.
DirectX: Version 11
Storage: 10 GB available space
Additional Notes: Targeting 1440p @ 60fps
Recommended:
Requires a 64-bit processor and operating system
OS: Windows 11
Processor: i7 Intel processors
Memory: 16 GB RAM
Graphics: NVIDIA GeForce 2070
DirectX: Version 11
Storage: 10 GB available space
Additional Notes: Targeting 4K
Pros
- Fun, Chaotic Gameplay: The unpredictable delivery missions create laugh-out-loud moments.
- Creative Level Design: Cities and terrain are filled with shortcuts, dangers, and interactive elements.
- Upgrade & Customization System: Unlock new vehicles, gadgets, and wacky gear.
- Couch Co-op Mode: Local multiplayer makes for hilarious shared chaos.
- Accessible, Pick-up-and-Play: Simple controls and fast gameplay loops are ideal for casual sessions.
Cons
- Repetitive Mission Structure: Objectives can start to feel samey after a few hours.
- Inconsistent Physics: The charm of wild physics occasionally turns into frustration.
- Lack of Narrative Depth: There’s little story to keep you emotionally invested.
- Visuals Are Serviceable, Not Stunning: Graphics are clean but lack wow-factor.
- Limited Long-Term Progression: After unlocking a few upgrades, progression slows.
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